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Big 20 #15

September 17th 2022 at 1pm EST

Race Details

Goals

Goal List

1. Super Mario Bros. (Beat World 5-4)
Time Start:
First input on Title Screen (1 player start).
Time Stop:
On grabbing the ax at the end of 5-4. Minus world is not allowed. “Normal Warps” only (e.g., 1-2 warp to 4, 4-2 warp to 5-1)
2. Ninja Gaiden (Beat Stage 4-4)
Time Start:
First input on Title Screen.
Time Stop:
On complete fade to black after beating 4-4
3. Mega Man (Beat 3 Robot Masters, Any%)
Time Start:
Pressing start on title screen.
Time Stop:
After grabbing orb on 3rd robot
Notes:
  • Zips allowed.
4. Darkwing Duck (Beat 4 stages)
Time Start:
On stage select screen.
Time Stop:
On complete fade to black after beating 4th boss
5. StarTropics (Beat Chapter 2's Octopus)
Time Start:
On Name Registration screen (name already entered).
Time Stop:
When the Dolphin head exits the water after defeating the Octopus
6. Contra (Beat Stage 4, Konami Code Allowed)
Time Start:
On Console Reset.
Time Stop:
On “Stage 5 Snowfield” screen
Notes:
  • Konami Code is allowed.
    - The console must be reset prior to starting this game.
7. Batman: The Video Game (Beat Stage 3)
Time Start:
First input on Title Screen.
Time Stop:
When screen fades entirely to black
8. Crystalis (Get the Ball of Fire)
Time Start:
On Name Entry Screen (after pressing Start on title screen).
Time Stop:
On text box that says “You now have Ball of Fire.”
Notes:
  • You can hold right when exiting name entry to skip the intro animation.
9. Super Mario Bros. 2 (Beat Clawgrip, 1 Warp)
Time Start:
Character Select screen.
Time Stop:
When entering the door after defeating ClawGrip
10. Blaster Master (Beat Area 3)
Time Start:
First input on Title Screen.
Time Stop:
On Fade to black after grabbing the boss item
11. Kid Icarus (Beat stage 3-4 boss, password start)
Time Start:
Password select screen (with password entered).
Time Stop:
On screen transition after defeating 3-4 boss
Notes:
  • Password:
    0000mu w0K200
    O3G00H I100s5. Password is case sensitive.
    - A+B on controller
12. The Legend of Zelda (2nd quest, Get 4 Triforces)
Time Start:
On Name registration screen (“Zelda” already entered).
Time Stop:
on grabbing the 4th triforce
Notes:
  • Up+a allowed
13. DuckTales (Any%)
Time Start:
On difficulty selection (Easy is suggested).
Time Stop:
When touching the treasure chest after the Dracula fight
Notes:
  • Healing yourself by pressing select when you have $3,000,000 is allowed.
14. Battletoads (Beat Surf City, 100%)
Time Start:
First input on Title Screen.
Time Stop:
On screen transition after beating Surf City
Notes:
  • This goal uses “100%” category as a base. No warps, death warps/skips, and all game level content ne
15. Castlevania (Beat Death, Any%)
Time Start:
First input on Title Screen.
Time Stop:
When timer reaches 0 after grabbing the orb
Notes:
  • Screen scroll glitch is allowed.
16. Little Samson (Floating Castle)
Time Start:
On password select screen (password already entered).
Time Stop:
On screen transition exiting “Escape” (starts the final cut scene)
Notes:
  • Final Boss + Floating Castle (Normal).
    - Password: 8NBX. This goal is zipless.
17. Chip 'n Dale Rescue Rangers (Any%)
Time Start:
Character Select.
Time Stop:
Fade to black after Fat Cat fight
Notes:
  • RNG lock is allowed. This can be done by letting the intro play through once.
18. Zelda ll: The Adventure of Link (Beat P1 and P2)
Time Start:
On name registration screen (name already entered)
Time Stop:
On the second crystal after the boss is placed in its headstone (xp will start moving shortly after)
Notes:
  • P1 and P2 can be beaten in any order. Up+A is allowed.
19. Super Mario Bros. 3 (Beat World 5 & 6, Any%)
Time Start:
Input on Title Screen (selecting “1 player”).
Time Stop:
On grabbing the wand after world 6 boss
20. Mega Man 2 (Beat Wily Stages, Normal, Any%, Password start)
Time Start:
On exiting password selection screen (password can be already entered, save for last piece)
Time Stop:
When Wily's sprite appears after the alien is defeated
Notes: